#triangle
Building a triangle toggler in YUI
25 February 2008
If someone knows the more common name for triangle-toggle menu’s similar to this. Let me know.
There is a widget where an element toggles the display of a secondary set of elements. The toggle shows an arrow pointing down or right depending on the visibility of the elements. I wanted to build that in YUI.
The problem is two-fold:
- Build a triangle that toggles from right to down.
- Show and hide content.
However, with some clever CSS we can do this all in a single class change on an element.
Build that triangle
There’s a number of ways to show or hide this triangle. Because it is flexible, I’m going to opt for using a background image. Also to save on HTTP requests, I’ll use a sprite-d image. This may get merged with other icons on the system.
The particular site I’m working on uses a black background with white text, therefore a white triangle toggle seems appropriate.
This is what I use. I leave a little space, because the background will only clip horizontally based on the size of the element.
Add the HTML/CSS
The following HTML:
and the following CSS:
Provide the two states we require for the triangle. If you are new to sprites, rather than changing the background image entirely we just shift the background image up or down appropriately to show a new background.
The Javascript
The javascript is rather simple, but we put in some magical tricks here and there.
If you’re unfamiliar with this style of Javascript, here’s what’s going on. Everything is done in the MA
namespace as to not conflict with other javascript.
The toggler is fairly generic and expects a similar HTML structure for any toggle-able element. That means this code only needs to be written once, and anytime we use the toggle
class, toggling in this fashion will occur.
We only run the init
function. init
says when the DOM
is available then run the setup
function. setup
adds an event handler to doc4
. doc4
just happens to be the id we use on our body
tag.
Note that we’re listening for clicks everywhere. This means we have to define only one event handler, regardless of how many toggle-able items there are. The event handler checks to make sure we clicked on a relevant element and then applies the toggle
function to the grandparent element (switching the class from off
to on
as appropriate).
Note that this style of event handling means you need to carefully apply your class names. Also note, that this code could be optimized a little bit more, I haven’t put this code into production, and therefore haven’t optimized it for the YUI compressor.
Try this out if you want, I’m sure it can be trimmed down overtime. If you have trouble with it, let me know.
-d
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